Designing and Managing Behavior Models - Debugging a Behavior Model - Matching Triggers and Alarm Transitions -
Checking a Poll's Poll Condition      Rules for Matching

Matching Triggers and Alarm Transitions

When a trigger is fired, NerveCenter must decide whether that trigger should cause a state transition in an active alarm instance or cause a new alarm instance to be created. What conditions must a trigger and transition meet before one of these actions takes place?

This section describes the identities of triggers and transitions, specifies the matching rules, and provides examples of objects that match and objects that don't match. See the subsections listed below:

Identities of Triggers and Transitions

The components of a trigger's identity may be supplied by you, the designer, or by NerveCenter, depending on how the trigger is generated. On the other hand, a transition's identity is inherited from an active alarm instance or, if the transition's origin state is Ground, from an alarm definition. The remainder of this section discusses how the components of a trigger or transition's identity are given values.


Checking a Poll's Poll Condition Rules for Matching
29 July 2003